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Ferrocarril

Ferrocarril

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Devlog

  • Version 1.6: Ignore the lack of 1.5 build
    July 24, 2020 by ZahranW
    Improved dodge roll/dash move Fixed some stuff with screen shake Updated sound effects Added (possibly temporary) music track Stages are now known as lines (although there is only an A line) Maybe now... Continue reading
  • Version 1.4 New "dodge" move and control changes
    July 13, 2020 by ZahranW
    A quick mostly under the hood bug fix update. Dodge roll is experimental and may be removed in future builds Fixed some debug things Fixed problems with control style switching Added dodge ability Add... Continue reading
  • Version 1.3 Minor bug fixes
    July 13, 2020 by ZahranW
    Minor bug fixes this update. More specifically, you can now pause during boss and level transitions without getting stuck. Still haven’t updated sounds. Not feeling very motivated to make music rece... Continue reading
  • Version 1.2 bug fixes and Quality of life
    July 03, 2020 by ZahranW
    Added set palettes (mono,contrast,downwell,cga,gameboy,polyducks’ Cave, Metroid 2 SGB, Arne4) Change some sprites and animations Added ability to disable screen shake Upped the amount of blood Enemi... Continue reading
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